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​LLF IMPLIMENTINGPROGRAM WITH SUPPORT OF DYL

 ATAL TINKERING LABORATORIES (ATL)
The Government of India has setup the Atal Innovation Mission (AIM) at NITI Aayog. Realising the need to create scientific temper and cultivate the spirit of curiosity and innovation among young minds, AIM proposes to support establishment of a network of Atal Tinkering Laboratories (ATL) in India. ATL is a work space where young minds can give shape to their ideas through hands on do-it-yourself mode and learn / develop innovation skills.
The objective of this scheme is to foster curiosity, creativity and imagination in young minds and inculcate skills such as design mind-set, computational thinking, adaptive learning, physical computing, rapid calculations, measurements etc. Young children will get a chance to work with tools and equipment to understand what, how and why aspects of STEM (Science, Technology, Engineering and Math).
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Gyanshakthi
The program is supported by the Technology enabled learning solutions. Along with knowledge acquisition the platform would also provide opportunities for the younger generation to express, collaborate, innovate and learn. The solution includes a platform that aims at multi pronged delivery of lessons, promotion of discussion between students, continuous comprehensive assessment of student progress, self directed learning and opportunities for remedial lessons. The platform would also provide professional development for teachers through online courses, forums and resources.  The outcomes that the solution aims to achieve are improved academic performance and holistic growth of the students along with enhanced professional competencies of the teachers.

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SCIMA Digital Enhancement Program with support from Dell Youth Learning

 

The SCIMA Digital Enhancement Program is implemented by setting up 'Resource Centre' & 'Knowledge Centers' in the nodal schools. The Knowledge Center is equipped with a library of digital resources especially designed to enhance the Science and Math learning using Interactive Board. The 2D and 3D multimedia modules built with an Instructor-led design allows the teacher to effectively transact the lesson in a typical classroom of diverse set of learners. The adoption of various innovative methodologies like Inquiry Based Learning, Activity Based Learning, Problem Based and Project Based Approaches by the teachers help students connect curricular studies with real life situations, develop higher level thinking skills, promote collaboration and develop a scientific temperament and attitude.

Objectives of the Program:

•To enhance Science and Maths learning among school students classes VI-IX

• To provide Digital Literacy skills in a 21st Century learning environment for the school students Classes I-X.

• To develop schools as institutions of learning and help integrate ICTs in the school systems, processes and pedagogies in a systematic manner

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Community Outreach Program

The objectives of the Community Outreach Program

• Help underprivileged children from the community 9 -17 years of age, who do not have access to technology, gain digital literacy & 21st century skills.

• Help youth (18 – 25 years) to become self sustainable by providing entrepreneurial skills – risk taking, creativity and innovation and enable them to identify opportunities, address issues at local levels and promote social innovation.

The program is supported by the Technology enabled learning solutions

TAKE A COURSE

01OCT

3:30 pm - New batch start age group from 6-18 @DYL Resource center

10 OCT

3:30 pm - ATL Classes @ ATL Lab

3:30 pm - ATL Marathon @ATL Lab

12 OCT

SOCIAL INNOVATION

DELL EMPLOYEE ENGAGMENT

Explore@myworld Program

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The Explore@myworld Program uses the 'Resource Centre' equipped with latest technologies, in the schools, post school hours to provide digital inclusion initiatives to the underserved children, school drop outs from the community, in an attempt to include them into the main stream. The children are empowered with the relevant IT skills to compete in a global world. The Learning Links Foundation (LLF) Curriculum "Explore@myworld" facilitates the community children to use technology as a tool for addressing community development issues. The students are trained on the unique set of exploratory curriculum and empowered with the essential Digital Literacy and 21st Century Skills like communication, collaboration, critical thinking and problem solving.They collaborate, research, work in pairs and create projects which are then showcased to their peers, parents and community leaders. This program not only builds their 21st century skills but also helps them become responsible citizens of tomorrow.

 

Social Innovation Program

 

The Social Innovation program youth are empowered with entrepreneur skills that enable them to establish their own ventures. The specially designed curriculum helps the youth to identify the problems in the community and come out with possible solutions in the form of business ideas.

ATL CLUB PRESENTS:

Grease

OCT 15-25

PARTICIPATE NOW!

Community Children

Music
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